Dr Huu Kim Le is an Australian child analyst and psychiatrist, specialising in video game addiction. Based in South Australia, Kim can reach young and remote Australians across Australia thanks to telepsychiatry. Growing up as a gamer himself, he’s combined the two loves in his life — video games and medicine — and is an expert in the rapidly growing field of gaming addiction.

In today’s episode, he discusses types of gaming disorders, insights into the type of gamer who is at risk, how gaming designers appeal to the types of personality traits that we each possess, how they use financial incentives to maximise gaming promotion and participation, and the potential inherent issues that can negatively impact children who are susceptible to addiction.

Key takeaways:

  1. In China, the government is imposing a curfew for children after 10 pm and restricting the number of hours they’re allowed to play games.
  2. Richard Bartle, the first virtual world game designer came up with the ‘Bartle Player Types’: The Killer, The Achiever, the Socialiser, and the Explorer.
  3. Research from Singapore suggests that there is a relationship between social competence, anxiety, depression and video gaming time.
  4. According to the Interactive Games and Entertainment Association in Australia, female players are just as likely as their male counterparts to be playing video games.
  5. Girls are having more problems with their internet usage, even though boys are playing more video games, with the rise of social media addiction.
  6. Telehealth is a powerful medium to overcome physical barriers and limitations. It allows people across Australia to get access to help who otherwise wouldn’t be able to receive help.

Resources and links:


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